Consumer/Retail
EdTech
Media/Content

Matiks

Competitive math, puzzle, and brain games

CORE INFO

$13.5M+
Total Funding
2024
Founded
41 full-time employees
Team Size
Bengaluru, Karnataka, India
Headquarters

Matiks runs a freemium mobile platform for consumers who want short, competitive brain challenges. Players can practice mental math, memory, logic, and puzzles against bots or other users, then track progress through ratings, leaderboards, quests, and streaks.

  • Funding: Matiks raised a $10 million pre-Series A round led by General Catalyst in October 2026, bringing reported total funding to more than $13.5 million.techcrunch.com
  • User traction: Matiks reported more than 300,000 daily active users and 2.2 million monthly active users in September 2026, alongside 48 million games played that month.techcrunch.com
  • TechCrunch covered Matiks' expansion into additional game categories, paid subscriptions, in-app purchases, and Jelo, an experimental AI-assisted platform for creating and publishing games.techcrunch.com

WHY WE WOULD WORK AT MATIKS

Make Practice Competitive

Help turn mental math, memory, logic, and puzzles into short, social competitions. Matiks gives users ratings, leaderboards, streaks, quests, and live 1v1 duels instead of passive practice.

Ride Breakout Growth

Matiks reached 2.2 million monthly active users and more than 300,000 daily users by September 2026. You'll be building during a rapid expansion phase, not optimizing a stagnant product.

Build for Global Players

Players already come from more than 50 countries, with growing traction in the US, South Korea, and Japan. Your work can shape a consumer product with international reach from Bengaluru.

Solve Real-Time Challenges

Work on a cross-platform React Native product backed by Node.js and Golang, with real-time matchmaking, low-latency interactions, rankings, subscriptions, and in-app purchases.

Shape Jelo's Future

Matiks is expanding beyond its first-party games through Jelo, an experimental AI-assisted platform for creating and publishing games. It's an opportunity to explore how generative tools can unlock new forms of play.

Own Meaningful Work

With 41 full-time employees and more than $13.5 million raised, Matiks offers startup-scale ownership with substantial momentum. New hires can directly influence games, monetization, international growth, and the next stage of the platform.

MARKET AND TRACTION

GROWTH TACTICS

  • Expanding internationally, with reported user traction in India, the United States, South Korea, and Japan.

  • Broadening beyond first-party games through Jelo, an experimental AI-assisted platform for creating and publishing games, while adding new game categories and localization.
  • KEY METRICS

    ✦ KEY METRIC
  • Matiks reported 2.2 million monthly active users and more than 300,000 daily active users in September 2026.

  • Users played 48 million games during September 2026, while daily users increased from approximately 22,000 earlier in 2026 to more than 300,000 by September.

  • The company has raised more than $13.5 million in total funding, including a $10 million pre-Series A announced in October 2026.
  • MARKET POSITION

    ✦ KEY METRIC
  • Matiks operates at the intersection of mobile gaming, competitive gaming, brain training, and edutainment through short-form math, memory, logic, and puzzle challenges.

  • The platform has players in more than 50 countries and positions mental math and brain games as competitive, social experiences rather than traditional tutoring.
  • COMPETITIVE ADVANTAGE

  • The product combines timed challenges, real-time multiplayer matches, practice against bots, ratings, leaderboards, quests, and streaks to encourage repeat engagement.

  • Its B2C freemium model combines free gameplay with Matiks Pro subscriptions and in-app purchases, while SNAC adds a single-player feed of bite-sized brain puzzles.
  • PRODUCT AND TECH

    Competitive Brain Games

    Matiks offers timed math, memory, logic, and puzzle games with practice against bots, multiplayer matches, ratings, leaderboards, quests, and streaks. The platform turns mental training into a competitive mobile gaming experience.

    Multiplayer Game Platform

    Matiks supports real-time 1v1 challenges, matchmaking, rankings, and competitive play across a global player base. These features create social accountability and repeat engagement around short-form brain games.

    SNAC Puzzle Feed

    SNAC provides a single-player feed of short, bite-sized brain puzzles. It extends Matiks beyond competitive matches with lightweight daily puzzle consumption.

    Jelo AI Creation

    Jelo is Matiks's experimental AI-assisted platform for creating and publishing games, potentially without coding. It represents the company's expansion from first-party games toward user-generated content.

    Cross-Platform Game Stack

    Matiks uses React Native for shared Android, iOS, web, and tablet development, with a backend that evolved from Node.js to Golang for improved latency and performance. The stack supports scalable mobile gaming and low-latency interactions.

    COMPANY CULTURE

    Values

  • Make math, logic, and brain training fun and competitive

  • Turn passive screen time into constructive play

  • Encourage consistency, progress, and measurable improvement

  • Build social experiences around friendly competition
  • Operating Principles

  • Treat mental games like a sport, with ratings, leaderboards, and live competition

  • Use feedback loops such as quests, streaks, and game analysis to drive engagement

  • Prioritize fast, accessible experiences across mobile and web platforms

  • Experiment with new formats, including AI-assisted game creation through Jelo
  • Work Style

  • Execution-oriented startup environment focused on rapid product growth

  • Hands-on collaboration across gaming, edutainment, and consumer technology

  • Strong emphasis on experimentation, iteration, and international expansion

  • Publicly reported working pattern included 10 a.m. to 10 p.m., six days a week; this reflects a founder-reported practice rather than a formal policy
  • Learning & Growth

  • Build products that help users practice and track cognitive improvement

  • Encourage learning through short challenges, practice modes, and performance feedback

  • Explore new skills and product areas, including multiplayer gaming and AI-assisted creation

  • Growing team of 41 full-time employees as of October 2026